Tag name:dnd

D&D Session 1

First published 1st April 2025 (Last Modified 10th August 2025)
A cart of provisions pulled by a two oxen yoked together. The cart is on a dirt trail through a wooden ravine. The cart is driven by an aasimar and is accompanied by two humans, a dwarf, a halfling and a gnome all walking along side the cart. In addition a drow elf on foot is scouting ahead of the cart

The only image where the AI was persuaded to show two oxen. As for the composition of the team, the AI seemed determined to show what the goblins were hoping for (despite the goblins not being mentioned in the image prompt!)

Day 1. The party has assembled in Neverwinter, where we meet a Dwarf wishing to hire us to escort a cart of provisions to Phandain, 2 days travel to the south. there are rumours that the dwarf & his brothers have discovered something.

Day 2. The dwarf and his protector leave in advance of our party the following morning, our ranger keeps a curious eye on them, we set off the a few hours later with the party split with some riding on the cart and others walking. The party is a mix of characters. Silanne an elf ranger, Tharbin a curious dwarf, Tremen the tremulous, Bluebell Maples a druid, Basher & Fiorana Naskill. The day goes uneventfully and we arrive at the camp site chosen by Silanne.

Day 3. The evening watches were uneventful, we wake to a wonderous day, hunters of the party have returned with ample food to fill our bellies. As we begin our journey our ranger takes the lead and heads off to scout ahead. A few hours later some of the party take leave of themselves to head off towards the position of Silanne, we bring the cart to a stop. Up head the advance party have spotted a Goblin ambush and proceed to disperse into the surrounds to seek out the raiding party & dispatch them as fast as they can.

D&D Session 3

First published 19th May 2025 (Last Modified 10th June 2025)

Bashers secures 7 rooms at a reasonable price for the party - 1GP per night at the Stonehill inn.

Silanne & Tremen head to the townhall and report the possible deaths of the dwarf and his protector at the hands of some goblins, that we adequately hunted down and dispatched.

A single storey building with a peaked roof. The building stretches back some way,

A potential view of the Sleeping Giant Inn

Fiorana approaches the Sleeping Giant (tavern) which suspiciously looks empty and others seem to be wary of. The hairs on the back of her neck tingle, so she decides to scout the perimeter, noticing prying eyes on her movements. A little careful questioning leads to some information about a gang called Redbrands that owns the tavern and are disliked by the locals.

The dwarf that I meet in the miners exchange, after exchanging greetings we begin a discussion. He seems upset at the news about the dwarf missing possibly killed by the goblins, he mentions they think somebody called spider may be controlling the goblins, after I mention that they seemed to be a little organised. I inquire about the mine and where the dwarfs brothers might be, to which he mentions they will be at the secret mine at echo cave. I relay this to Tremen whom I meet on my way back to the inn.

The party assembles in the inn, Basher & Fiorana decide to check out the Sleeping Giant. As they head out a commotion is heard outside. A cart is seen heading into town escorted by locals, full of goblins. The towns folk are cheering. After a short time they head off and discreetly gain entry into the Sleeping Giant. A little bit of snooping around discloses some rooms and a crowd downstairs in the cellar. Basher returns to the party and informs us that Fiorana is hidden inside the tavern and listening to the crowd. Some time passes and no sign of her return yet

A view of a room. There is a window on the left wall and two doors with small barred windows on the wall opposite the viewpoint. There is a desk against the right hand wall.

Interior view of the Townmaster's Hall (entrance hall)

Tremen the Tremolous engages with the locals who brought in the goblins, and discovers that they were caught slightly north of the funeral pyre he set. The locals discloses that the goblins muttered something about a dwarf and human been captured but were separated. The 4 captured goblins are escorted to the cells at the town hall, and returns to the inn. Fioranne returns some time later to the inn around 9.30 and passes on what she overheard.

A short time later a messenger arrives and asks for the party, we are told we are wanted at the town hall as the town clerk wishes to hire us, to rescue the dwarf & human mentioned by the goblins. Tremen heads off to negotiate our fees, & 20GP per person is agreed. He then heads off to question the goblins about the location of the cave, which they disclose as the north of the funeral fire (the hidden goblin path discovered by Silanne). One of the goblin warns him about the water, and a big goblin with stick, which Tremen believes is a lookout.

Our ranger is absent, but is mostly likely doing a sweep of the village perimeter. The party don't worry as Silanne is experienced and very good at not been spotted