D&D Session 2

By blog admin
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First published 28th April 2025
A map of the village of Phandalin showing several locations including Shrine of Luck, Townmaster's Hall, Town Green, Stonehill Inn, Sleeping Giant, Barthen's Provisions and Alderleaf Farm

A map of Phandalin

Once the ambush has been dealt with, investigation of the goblin dead leads to the observation that the goblins had their teeth sharpened, some of the party suspect they may be cannibals.

Tremen, Basher and I tend to the dead, collecting the bodies and creamating the bodies. The smoke from the funneral fire will be seen some distance away, hopefully detering any other ambushers.

THe party collect the right ear of each goblin in order to claim the bounty. The barbarian Basher, makes a move to cut off a goblin head to post on a spike as a warning, however it is strongly pointed out that the spread of decease will be a problem. In the mean time Silanne has scouted ahead and found a goblin path that is well used and plenty of signs of use by goblins.

The party reassemble with the cart and move further up the track aiming to hit the turning before night has covered us. Tharbin takes the reigns with Bluebell staying on the cart and myself walking along the side. Silanne scouts ahead with the rest of the party taking positions up in between. Silanne signals that they have discovered some discarded armour and is continuing further up the path, and instructs Thrabin to send Fiorana forward.

Fioranna arrives at the place marked by Silanne and checks items and location out, and indicates its safe to move up, which we do. Fioranne continues to move forawrd and follow up Silanne.

On inspection of the discarded equipment, a emblem is made out, and is recognised as the Lord Alliance emblem.

The night draws in and it is becoming difficult to see ahead, the main party have not heard back from Silanne & Fioranne for a while. We continue with the cart along the path and arrive at a suitable camp site.

Sometime later, they both arrive back at the cart and Silanne discloses that a goblin camp / guard post is up a head and lookslike the owner of the armour was killed by the goblins.

The party settles into the evening, watch parties are set up.

Ist watch is Tarqual & Basher.

2nd watch is Silanne & Fioranne .

3rd watch Tharbin & Tremen.

The rest of the night passes uneventful, and we awake to the smell of a cooked breakfast.

Day 4. Once everybody has eatten and gear is packed we set off the following morning. We soon approach the town of Phandalin, which consists of about 40 log buildings, some on flag stones with some in ruins. we see children playing out on a green and the locals seem happy to see us as they smile as we pass.

We arrive at a building with a signpost outside - Barfin surplies, which we pull the cart upto and announce our arrivial. Tremen ventures in to talk to the owner and assures the owner that everything is secure and safe. The woman informs Tremen to pull the cart up around the back where their is a stable. We eventually get paid our 10 gold pieces.

The women owner pops her head back out of the building, with a tabard on her arm and asks Tremen where we got it, as she informs us that it belongs to Silard the proctector of the dwarf. Silanne informs her that it was a few miles back and neither of them will be returning.

While Silanne and Tremen go to the Townmaster's Hall to report, Basher heads of to Stonehill Inn to secure some rooms if available, Tharbin head to the smithy, Fioranne to the sleeping gaint, myself to the miners trail.